Buzzer, lighting and relay
Everything in this chapter belongs to the device: it is attached to this booth and stays unchanged when events are switched.
Buzzer and key control#
For guests a buzzer is the more natural control than a screen — anyone can hit a button. Technically a wired buzzer identifies itself as a keyboard or mouse.
| Setting | Meaning |
|---|---|
| Enable buzzer control | The master switch |
| Assigned key | Via "Capture key" and then pressing the buzzer. The left mouse button cannot be assigned because it is the normal control |
| Behaviour when triggered | Capture immediately or "start countdown" — the latter gives guests time to pose |
| Debounce time | Blocks further triggers so that repeated banging produces only one picture |
| Automatic start after | 0 is off; otherwise the countdown starts by itself after this time |
| Assignment with several buzzers | "Alternating per picture" gives each buzzer one picture in turn; the on-screen hint then names the buzzer whose turn it is |
Buzzers are told apart by key, not by device: two buzzers are two keys, even when they share one USB receiver.
Wireless buzzers over Bluetooth#
A wireless buzzer needs no cable and is identified by its Bluetooth address. That address is fixed in the device, unique worldwide and survives any firmware update.
Setting up: start "Search buzzers" and press the buzzer to be assigned while the search runs — it then shows up as "currently pressed". Registered wireless buzzers appear in the "Buzzer / key control" section, where you set what they trigger.
| Setting | Meaning |
|---|---|
| Warn on low battery | The warning stays until acknowledged |
| Warn on connection loss | Short dropouts are ignored; the message names the likely cause |
| Grace period before reporting loss | How long reconnecting is attempted before the loss is reported |
| Notice when a buzzer falls asleep | Explains to the next guest why the buzzer does not react at first |
| Debounce and wake-up window | Stop a wake-up press from counting as a second capture |
Lighting control#
Controls the connected LED lighting: continuous light during operation and a trigger light at the moment of capture. The trigger light is enabled in the camera area ("Enable LightControl trigger light", photos only).
Relay#
Switches connected devices through a USB relay — a ring light, a flash or a socket that should come on together with the booth.
Triggers for external programs#
The photo booth reports steps of the session to the outside — to an address on the network or to a program on its own computer. This ties in equipment that has no area of its own: a ring light with its own software, home automation, a script written in-house.
Nine events are available, from session start to session end. Each carries its own values, such as the capture mode, the countdown duration or the printer and number of copies.
Everything about it: Triggers for external programs — a reference for every event, ready-made example scripts to download and troubleshooting.